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Business Area:Corporate Functions
《b》Tasks《/b》
Identifying and prototyping game features and components which could be used for today’s automation system
Understanding automation products and working on innovative game-like automation system
《b》Education《/b》
- Ph.D. or Master degree in computer science (preferred), electrical engineering, telecommunication, or Engineering related fields
《b》Knowledge/Languages《/b》
Deep understanding of game design and up-to-date game engine technology
Experienced programming skills in C++, Java, and .Net and good understanding of component based programming
Good command of reading, writing and spoken English
Having the sense of user experience
Self-motivated, innovative thinking, and fast prototyping capability
《b》Experience《/b》
Background in MMOG game design and engineering is preferred
Rich experience in real-time 3D rendering is preferred
Experience in the research of pervasive gaming is a plus
Experience with automation system is a plus.
《b》Tasks《/b》
Identifying and prototyping game features and components which could be used for today’s automation system
Understanding automation products and working on innovative game-like automation system
《b》Education《/b》
- Ph.D. or Master degree in computer science (preferred), electrical engineering, telecommunication, or Engineering related fields