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PopCap    美国最大的游戏公司    校园宣讲会

时间:5月6日 下午6点

地点:铁生馆二楼宣讲厅

-有可爱的礼物赠送给到场的同学

-有意加入PopCap的同学可以携带简历

 

 "PopCap makes gamers out of people who don't think they like video games."

                                                                                            -Jason Kapalka (PopCap Games Founder and Creative Director)

 

PopCap Introduction

PopCap Games (ww***com[点击查看]) which located in Seattle US is one of the world's leading developers and publishers of casual games. It started in 2000 with John Vechey, Brian Fiete, and Jason Kapalka, currently owns nearly 200 employees worldwide, with offices in San Francisco, Chicago, Vancouver, B.C., Dublin and Shanghai. PopCap set up R & D base office in Shanghai in the early 2008, focuses on Asian markets.

 

PopCap famous game products include: Bejeweled, Zuma, Insaniquarium, Chuzzle, Bookworm, and, our newest hit, Peggle. More about PopCap please surf ww***com[点击查看]. PopCap aims to innovate and develop new markets to let the whole age group players fall in love with our games! 

 

PopCap is committed to networking, global Regardless of PC, Web, PS platform, XBox platform, Mobile Platform, or PSP, NDS, iphone platform, PopCap's games are sharing a wonderful time along with the players!

 

PopCap Game Designs engage in creating fascinating games. Our game is suitable for 6-year-old from the 106-year-old players, and none games are identical. Our games are suitable for any fresh game players, and even 200 hours playing games, players can still feel fun.

 

PopCap has not owned much money when started, only set up in a small studio in the attic. The founders try to create a new game which is considered as "no prospects" game product. However, the founders always adhere to the creation spirit (and sometimes even a crazy idea), and finally "Bejeweled" lead the era of casual games.

 

   PopCap 游戏公司 (ww***com[点击查看]) 总部位于美国西雅图, 创始人是John Vechey, Brian Fiete, and Jason Kapalka。目前拥有来自全球将近200位游戏制造者,全球研发基地分别设立在PopCap在圣佛拉西斯科,芝加哥,温哥华,都柏林,上海。2000年随着风靡全球的游戏产品"宝石迷阵"的推出而被广大玩家知晓。2008年初在上海设立亚洲游戏研发基地,标志着开拓亚洲市场的开始。

 

  PopCap著名的游戏产品"毛毛球","ZUMA","吞噬鱼","怪怪水族馆","宇宙方块"等游戏的问世使PopCap成为世界休闲游戏行业的领跑者! PopCap公司不断创新游戏制作和拓展新的市场,目的就是让全年龄层的玩家都爱上我们的游戏!

 

  PopCap致力于网络化的,全球的,属于世界的乐趣。无论是PC,Web,PS平台,XBox平台, Mobile平台,还是PSP,NDS,iPhone平台,PopCap的游戏始终伴随着玩家分享快乐时光!

 

  PopCap未来的业务将服务于整个亚太地区,基于网页,PC的休闲游戏-单机,网络化的创作开发并为欧美游戏市场的新一轮升级做好产品和技术支持准备。

 

  PopCap游戏设计师钟爱充满无穷乐趣, 易于上手,令人着迷的游戏。PopCap的游戏适合于从6岁到106岁的玩家,而且没有任何两款游戏是雷同的。任何一款游戏都适合于第一次接触游戏的新手玩家,即使连续玩游戏200个小时,依然能给玩家带来乐在其中的体验。

 

  PopCap创立时并没有很多的资金,当时的工作室设立在一个小阁楼中,那时大家尝试着创造一种新的游戏类型,在当时的评论家看来属于"沒有前景"的游戏产品。但是我们的创始人始终坚持创造精神(有时候甚至是疯狂的想法),以及无尽的热情,最终以 "宝石迷阵" 引领了休闲游戏时代的到来。

 


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